Exploring the Best Disease 5e Spells for Your Next Campaign

As a Dungeon Master, choosing the right spells for your campaign can be challenging. However, one type of spell that can be particularly interesting to implement is disease spells. These spells are unique and can add an extra level of challenge to the adventure for players. In this article, we will be exploring some of the best disease 5e spells for your next campaign.

Contagion

Contagion is one of the most notorious disease spells in 5e. This spell can infect a creature with one of six diseases. Each of these diseases has different effects that affect the target’s abilities or straight out incapacitate them. The spell has a high chance of success, making it a formidable tool for any caster.

Blinding Sickness

Blinding Sickness is one of the six diseases that can be inflicted with the Contagion spell. This disease makes the target’s eyes cloud over, making it impossible for them to see. They are blinded for 1d4 days, during which time they can’t attack and can’t take any action that involves eyesight. This can add an extra level of challenge to the game, particularly if the target is a key adversary.

Flesh Rot

Flesh Rot is another of the diseases that can be inflicted with the Contagion spell. This disease causes the target’s flesh to rot and fall off, causing them intense pain. The affected creature will take a -2 penalty to their AC and their attacks will deal reduced damage for the disease’s duration. This can be a devastating spell for high-level NPCs or bosses.

Putrefying Touch

Putrefying Touch is a unique disease spell in that it requires you to make a melee spell attack. If successful, the spell turns the target’s flesh to rot over time. This is a powerful spell that can shut down your enemy’s attacks or even take them out of the fight completely. However, it also comes with the drawback of being a touch range spell.

Infestation

Infestation is a ranged spell that deals damage to its target and can also inflict a condition similar to being in a swarm of insects. The target must then move away from their allies, making them easier to pick off by the adventurers. If the target is successful, they will still take damage and be at risk of catching the disease.

Conclusion

Disease spells can add an extra layer of challenge to your game, but they should be used with care. These spells are not suitable for every situation, particularly in a low-level campaign. However, if used correctly, they can be incredibly powerful tools for Dungeon Masters to add a level of excitement to their game. Be sure to research each spell thoroughly before implementing them into your game, and always use them fairly and within the rules.

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By knbbs-sharer

Hi, I'm Happy Sharer and I love sharing interesting and useful knowledge with others. I have a passion for learning and enjoy explaining complex concepts in a simple way.

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